Concept by Yana Bereziner:
https://www.artstation.com/artwork/3oYJEB
This was a concept I had saved for a while because I liked the idea of the sparkly plastic, and decided to finally take a stab at it!
I modeled the high and low poly in Maya.
The plastic material was made in Substance Designer, and I used it as the base material in Substance Painter.
I painted the buttons and bunny originally in Painter, but then took the whole thing into Photoshop to add in the Espeon screen and text.