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Tamagotchi

Concept by Yana Bereziner:
https://www.artstation.com/artwork/3oYJEB

This was a concept I had saved for a while because I liked the idea of the sparkly plastic, and decided to finally take a stab at it!

I modeled the high and low poly in Maya.
The plastic material was made in Substance Designer, and I used it as the base material in Substance Painter.
I painted the buttons and bunny originally in Painter, but then took the whole thing into Photoshop to add in the Espeon screen and text.

High Poly vs. Low Poly

High Poly vs. Low Poly

From left to right: Metallic, Base Color, Normals, Ambient Occlusion, Roughness

From left to right: Metallic, Base Color, Normals, Ambient Occlusion, Roughness